Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
35765
?
21561
?
26819
?
31485
?
8643
?
9440
?
20395
?
12661
?
18984
?
8300
Total damage to objectives
11171
54659
30046
13883
14633
3169
2650
0
2399
174
Total damage to buildings
6400
4605
12015
2022
1635
2943
285
0
2071
174
Total damage shielded
0
0
0
0
1615
0
0
0
0
1305
Total heals on teammates
0
0
0
0
235
0
0
0
0
1366

Abilities usage

in numbers

Piercing Darkness (Q)

57xpressed

Last Embrace (W)

39xpressed

Curse of the Black Mist (E)

20xpressed

Dawning Shadow (R)

8xpressed

?

Senna

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
51.9% WR(15240 Matches)
?
?
49.3% WR(3000 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Senna
?
Thresh
1.38KDA3.83
0.50%Kill Participation0.49%
24Vision Score29
8,300Damage Dealt8,643
32Max CS Advantage3
18CS in First 10 Minutes18
1Max Level Lead1
Blue62,258G
Difference+14,286G
Red47,972G
?
13,464G
?
12,195G
?
12,540G
?
14,854G
?
9,205G
6,081G
592G
2,965G
4,405G
243G
7,383G
?
11,603G
?
9,575G
?
10,449G
?
8,962G
?